Tuesday, August 4, 2009

references






this picture from warrhammer 40k is an example of what a battle scene and soldior would be like.









another example of a type of ninja monk in a high tech suit.
picture from metal gear 2.








this picture from the japanese movie Jin roh wolf brigand is another example of a the appearance of the standard soldiors in my story. after Raikous reform the monks will also be dressed in this type of armor but of course armed with a melee weapon like a sword.














story ideas

well i have a few story lines. but i have 2 main ones they are almost the same the only difference is one is set in ancient china the other is set in the distant future(i also expanded idea on this story). at first i was going to use my story set in the future. but i had a think and i realise there isnt alot of game set in ancient china. there is no rts set in china and no game genre like onimusha, prince of persia. ninja gaiden and god of war set in ancient china. ill give a summary of both stories and hopefully deside on one in the end. first the future story. now at first this story what just set at around 20 years from now only on earth. where the world is in constant war with rich banking families backing there armies on certain countries. now a secret society of monks situated in asian made up made of different races from all over the world that have the power to use naiden (is flowing ki i.e. life force around the body strenghting the body and able to have unhuman abilites like super speed and moving objects with the mine.) and gaiden (flowing ki into a weapon making it able to cut any thing and with the right concentration able to form a enegy wave with a swing of a blade). these monks are like the Shaolin monks, elite warriors cross with samurais and ninjas so they are not all bald little killing machines and there are rogue warriors like them. i still need to make name for these monks. idea are will call them the more modern shaolin monks, avatars, ki warriors. now these monks wanting to make world peace also fight their evil counter parts who also doing the same thing joining a rich warlord for world conquest desided to unite the world thus became soldiors to the most uncorrupted banker in asia, from a few other bankers from over countries also went to asia to help back this world conquest campaing. now the start warfare in this story is like it is today but when no more nucs and high speed jet fighters as they are all destroyed and the world is kinda in chaos. war a forth with much slower fighter jets, standard infantry with guns snipers etc. but with hover vehicles and giant flying airships. i know what your thinking why would there be no high speed jet but there is hover vehicles. well in reality high speed jets make wat boring. a plane at high speed that no one can catch can just drop a few bombs and thats it. the mainly part of this story are those monks, they uses their weapons, skills and ki powers to fight and of course in this game you play as them.



now the is mainly about a young monk name Raikou Tensei (still thinking of better names but this might just do) Raikou is a rank 1 rank because he has a very rare uniqe ulitmate skill that give him the ability to use lighting looking attacks called the Raizen that destroys any ki base enemy field, making it a fearful ability. Raikou starts out as a sub general in his Sensei's unit but evenually gains his own unit and even reforms the entire army thus makes the back bone of the new empire the monks and the ally bankers worked together to create. as really young like the age of 12 Raikou was an assasin killing bankers, corrupt polutitions and evil warlords becomes a general when the monks entered the army. the reforms Raikou made become Viceroy of the newly formed empire was that the bankers must spend more money on the empires soldiors, all the soldior and monks became heavily armored and all uniformed, equiped with the best guns etc. new war tactics came to play with the new army equiped with blades on guns to help right against enemy dark monks and monk mercs, warfare become over open there are 2 main type of units the skirmishing cover hiding units and the heavily armored open field units. then the other warring states do the same thing but not as good as Raikou and the dark monks armies. so the war involve getting close to the enemy and using more about using the right units to counter other, of course this reform will happen near the start of the game and will progress more as the characters become stronger. the primarly weapons and equips Raikou uses are heavy front line armor as he is a front line general, he uses a large twin sided haldbard with a katana and a jian(chinese strainght sword) sword as his side weapon. the haldbard is his main weapon, the katana is used for a special sword drawing attack or dual weird and the jian sword is a family relic and is the only that Raikou can channel his lighting powers into with out melting it thus he is able create shock waves of lighting. but finds out of this near the end of the game. Raikou some times fights with a ungie type of warfarw i made up where him and a unit of heavily arm soldiors and monks armed with explosives ride hover bike and fly around following Raikou and the other uses their powers to cut holds in enemy airships and as they fly inside drop and shoot bombs every where. this will be descovered in the middle of the game. Raikou is ambitious, cares for his soldiors and allies, charasmatic, never gives up and loves conquest. Raikou commands these cavalry type hover bike riders maily near the end of the story but at first commands a combonation of all units.



another main character is Raikou master Benkai li. Benaki a rank 1 monk uses the type if ki that is like fire and is able to convert ki around him to a explosion. Benkai is considered almost a dark monk on the side of good as his loves war, destruction, no mercy, killed every one who is on the enemy side even innocent women and children, he is blood thirty, laughs when every one is dieing and is dangerous to ally alike. Raikou has some qualites from Benkai like no mercy and total destruction. Benkai just uses a large jian sword in battle and commands a combo of the strongest standard heavy infantry armed with mid range gating guns, flamthrowers all attach to large spear for close combat, these soldiors are equiped with large shields and fight in close formation and as they advance they fire in the same time. and Benkai command a type of close combat only units heavly heavly armored armed with a large sword and while on hit lets off an explosion from an explosive on the side of the blade(i was think on making a mace that also has explosive but with chain saws but then it would look like im full on riping off warhammer space marines). these unit all good at owning standard infantry, tanks and buildings but a sniper is best to beat them.



another character i will explain is Jin Guang Lu a rank 1 monk and is a good friend of Raikou. Jin also every destructive to his enemies like Raikou but to his allies he is mellow, lazy, laid back but not in battle, in battle he is as powerful as Raikou and Benkai. Jin like to drink and smokes alot. Jins has like a basic monk but his ki emits a type if buring light which makes him a rank 1 monk. his weapon of choose is a Buddest shovel spear and a meteor hammer wipe. Jin commands more defenive units a like snipers, standard infantry, anti tank and long range cannoneers that shooter over the front like units like archers.



so like most stories there are bad guys, the main bad guy has the same power as Raikou but in the end the world is united. now while watch an anime called gurren lagaan where near the end of the anime they fight large wars in space with ships as big as the moon. i like that so i decided to to make it that instead of baing this war 20 years form now ill base it like 200 where there area countries on planets and moon in our solor system and the are giant outer space wars with super large warships and space colonies) but im still thinking on what story to use. also i was thinking on make that the enemies on the evil dark more evil instead of a dark monks they will be like demon, zombie humans corrupted by darkness and make the game have a more yin vs yang type fill. i have decided to make it that near the end of the game the dark monks do a ritual to make half the world/ solar system become demons, mutant zombies of darkness.

the other story just like my final space future story but base in ancient china. same characters but with ancient weapons. same theme with yin vs yang, warring states, demons.

i have decided to use my futuristic story.

battle menu interface

the inferface of this game is like most games. start menu, single multi player select character etc. while in battle the player starts as the selected character, by pressing the start button the game will pause and will go to the regular options in most menus but with infomation on characters and units, battle log and victory/defeat condition. when in game play when a certain button is pressed the player can go to the over all map view to control the units and terrian, military options and see how the battle is going but while in this mode the battle is still raging on but unless commanded the character and it unit will still be doing the same thing the player last left the character. e.g. the character is a ranged unit but gets into a close combat situation then while in this situation goes into the over all map view and does a command to another units, when returning to the character the character will still be in close combat, this also appies when a character is on a vehicle but there is a chance the character can be knocked off the vechicle while in over view mode. but e.g. the player commanded that units to move then when the player goes back to the character the unit will be on the move with the character in its unit position. of course there will be signs on character life and other functions displayed in the over all map mode to help the player know more on what happening. On the battle field the player can also use equiped items like bandaids and changing weapons. i dont know if ill put pick up weapons i think i shouldnt add that. this game is kinda complecated so i wont add pick up droped weapons etc.

over all on game play idea

over all this game is mainly an rts like Kessen 2/3 and the total war series controling blocks of units but can zoom in to a central character (general of the unit) which the selected character the player will be playing and play as the character like Dynasty warriors. the overal game play as a character will be like any other hack and slash with some strategy like on kingdom hearts 2 and god of war. there will be times where the player will just play as a character and do missions like God of war just running around on your own and smashing and destroy every thing and every one. there will be vehicles depending on story is what they are. players can preform special attacks with the unqiue types of units. units has different weakness and strenghts.

Saturday, August 1, 2009

more about the game play






in this game the players would be able to use vehicles, depending on what theme the game is depending on the vehicles. ancient/ medieval would be chariots and horses. modern cars and tanks. there will other types of vehicles like turrets gun/crossbows.



here is a picture from dynasty warriors 5 of a character riding a horse














now when playing with an army in this game the player can preform special unit attacks e.g. if the player is controling an unit of muskets the player can make then shoot in volley fire.




also im thinking of putting special reaction attacks when playing as a character like on halo 2 when a ghost goes near the player by pressing x the player jump on the ghost and push off the rider. also put reaction attacks like on god of war and kingdom hearts 2, when at a certain moment a command comes up and when accepted an event happens, like on god of war when an enemy reaches a certain level of health some thing happen and the player is able to do a special unqie move for that situation. in kingdom hearts 2 same thing and also the player can do special attacks with allies. but i am only going to put in the reaction command that as a certain moment the player can do a certain attack.


these pictures are from god of war



to the left is a picture of the character kratos doing basic fighting attacks and moves. to the right is kratos doing a special move that can only be done to that certain enemy at a certain, this move of pulling the eye out of the cylops can only be done when the cylops is almost defeated then the (PS2) triangle button will appear above the cylops then the move is activited, then the player must complete the button sequence for the move to be completed. this is like on kingdon hearts 2 and i will have some thing similar of this type of gameplayer with in this game.