link to crimson fate download
www.megaupload.com/?d=040MCGIK
Thursday, November 19, 2009
Thursday, November 12, 2009
assets
i made many models for my game level from dozens of buildings, bunkers, walls, towers, barracades, a giant cannons and props like rubbish bins, lamp post, post boxes.
the cannon is a central part of my game level. its the biggest model in the game level and is the main objective in the game which is the player has to go inside the cannon and stop it from firing. i added a lighting particle effect on the tip of the cannons barrel, the cannons has rod around the barrel that conducts lighting to the center of the barrel tip and the cannons shoots a lighting field. the lighting package i download from unity site.
i got trees in my game level from a trees ambient-Occlusion tree package i got from the coconut shy game asset
the cannon is a central part of my game level. its the biggest model in the game level and is the main objective in the game which is the player has to go inside the cannon and stop it from firing. i added a lighting particle effect on the tip of the cannons barrel, the cannons has rod around the barrel that conducts lighting to the center of the barrel tip and the cannons shoots a lighting field. the lighting package i download from unity site.
i got trees in my game level from a trees ambient-Occlusion tree package i got from the coconut shy game asset

some buildings
tower
some street props, rusty barrel, rubbish bin, lamp post and a stop sign
the giant wall and some barracades
the giant cannons with its lighting particle effect
the music i got in my game level is
inner universe by Yoko Kanno
Wednesday, November 11, 2009
PC and PS3 controls
the controls are a combonations between a fps and a hack and slash
Crimson fate controls for PC
W: forward movement
S: back movement
A: left movement
D: right movement
Mouse: to look around in 3rd person if melee weapon in use and in 1st person when gun is in use
Roll mouse button, numbers: to change weapons
Left mouse click for attack (shoot with gun)
Right mouse click is for combo with melee weapon (zoom in with gun)
R: reload with gun
Space: jump
C: crouch
G: grenade if equipped (or a special attack)
Shift: special attacks
Q: ultimate mode
E: interact
V: rally ally units to reform formation
F, X: extra special attack
Tab: to go to army command menu
Esc: to go to quit and options
Crimson Fate for PS3
Left analog: to move around
Right analog: to look around
X: jump
Square: to melee attack/ reload with gun
Triangle: combo
Circle: interact
R1: special attack with melee weapon/shoot with gun
R2: special attack
R3: ultimate mode
L1: grenade or special attack
L2: special attack
L3: crouch
Up left pad: rally units
Left and right left pad: change weapons
Down pad: zoom with gun
Start: to go to army command
Select: to go to quit and options
Crimson fate controls for PC
W: forward movement
S: back movement
A: left movement
D: right movement
Mouse: to look around in 3rd person if melee weapon in use and in 1st person when gun is in use
Roll mouse button, numbers: to change weapons
Left mouse click for attack (shoot with gun)
Right mouse click is for combo with melee weapon (zoom in with gun)
R: reload with gun
Space: jump
C: crouch
G: grenade if equipped (or a special attack)
Shift: special attacks
Q: ultimate mode
E: interact
V: rally ally units to reform formation
F, X: extra special attack
Tab: to go to army command menu
Esc: to go to quit and options
Crimson Fate for PS3
Left analog: to move around
Right analog: to look around
X: jump
Square: to melee attack/ reload with gun
Triangle: combo
Circle: interact
R1: special attack with melee weapon/shoot with gun
R2: special attack
R3: ultimate mode
L1: grenade or special attack
L2: special attack
L3: crouch
Up left pad: rally units
Left and right left pad: change weapons
Down pad: zoom with gun
Start: to go to army command
Select: to go to quit and options
Tuesday, November 10, 2009
menu and inferface
i was thinking of a HUD like these one. but with some extra bit like weapon(will show ammo if gun is in use) and in my story the character will have a life bar, a spirite bar for special attacks, a area energy field for how much bullets the character can take before taking cover and a ultamate mode bar.
ok this is my character HUD. the red bar is for life, the blue for sprite power for special attacks which can be charged with holding a certain button or with an item. the grey is the area field which the character will have to take cover for it to charge and the orange is for ultamate mode which is like god of war god mode and onimusha oni mode in my story only some character have this power. the character faces wilk be in the gold ring and right to ut is the current weapon the character is using, if the character is using a gun then ammoution will be show in numbers right to the weapon
this is my menu i made metalic like because it is kinda futuristic and i added the numbers and bullet holes to show its modern. the red is blood which also represents the name Crimson Fate (the fate of blood, the fate of a person and people). and the japanese symbol light in the middle is side the main characters are on the side of light.

name of game
i finally decide on a name for my game. it called Crimson Fate. it will be on xbox 360, ps3 and pc.
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